Factsheet

Developer:
VaragtP
Based in Sweden

Release date:
1 May, 2012

Platforms:
PC
Desura

Website:
varagtp.com/

Regular Price:

USD$3.49
EUR€3.49
CAD$3.49
GBP£3.49

Description

Help Fjong and his friends to reach the sky! ..by Eating Candy! In Fjong you play as one of three small birdlike creatures. They dream of flying like other birds, but unfortunately their wings are to tiny. But in the land of the Fjong there is a special candy you can eat that blow you up like a balloon, making you lift from the ground and fly up to the sky. This is the dream of the Fjong. Fjong is a physics based game where you jump around each stage using the mouse to get to a bucket of candy. The stages starts as basic jumping challenges when you control the main blue Fjong but evolves to a more challenging physics puzzle when you unlock the other characters. For example you may need to use the giant yellow Fjongs weight to your advantage or the red small Fjongs impressive jumping abilities to reach your goal.

History

Fjong was developed by me (Daniel Hjelm) when I was living for a while in Poland (I am originally from Sweden). The actual development went very smooth and the game came together relatively quickly compared to my other projects. The original concept is inspired by the game Bucket Ball. I have always been very fascinated by physics in games and I wanted to learn Box2D. Fjong came naturally from there.

Features

  • 3 Different Characters to Play!
  • 20 Levels!
  • 60 Normal Stars to Collect!
  • + 20 Hardcore Stars for the Super Skilled!
  • Beautiful and Lush Graphics!
  • Realistic Box2D Physics.

Videos

Trailer YouTube, Vimeo

Gameplay Video YouTube, Vimeo

Awards & Recognition

    Fjong has not received any awards or recognitions yet. Please check back later to see if things change.

    Selected Articles

      • "Fjong is a brilliant cross between a platformer and a physics puzzler that's heavy on the cute factor in everything from its visuals to its sound design. Think of it as a cross between Angry Birds, Super Mario Bros. and Kirby that all the while feels 100 percent genuine."
        - Joe Osborne, Games.com
      • "Being a flounder for games bright and cheery, I almost pressed my face against the screen when happening across Fjong for the first time. Worlds I’d happily depart to in place of the one that is reality for me don’t crop up often, so when they do it usually follows that I forehead my monitor for a few minutes"
        - Chris Priestman, Indiestatik.com

      Request Press Copy

      Please fill in your e-mail address below and we'll get back to you as soon as a press copy is available for you.

      , writing for would like to
       
      Alternatively, you can always request a press copy by sending us a quick email.

      About VaragtP

      Boilerplate
      My name is Daniel Hjelm and I am an Independent Game Developer from Sweden. I am currently feeling my way through the industry, trying to take some smaller steps until I can do my dream project. I have always loved and been fascinated by games, and started creating some small hobby projects at a young age. That only lasted a couple of years though and I finally came back to game development again over a decade later in 2011.

      More information
      More information on VaragtP, our logo & relevant media are available here.

      Fjong Credits

      Daniel Hjelm
      Author

      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks